This book explains the key features of Symbian OS and will help you to write effective C++ code. It focuses on aspects of good C++ style that apply particularly to Symbian OS.

21 items are used to target particular aspects of the operating system and provide a simple and straightforward exploration of coding fundamentals. Using example code and descriptions of best practice to deconstruct Symbian OS, the items guide you to what you should and should not do (and why), pointing out commonly-made mistakes along the way.

Technologies covered include:
client-server architecture
descriptors and dynamic containers
active objects, threads and processes
leaves, cleanup stack and 2-phase construction
thin templates, good API design, memory optimization, debug and test macros
the ECOM plug-in framework...